A NEW WORD

Variable configuration for (up to) 8 computers, 8 computer keyboards, quadrAphonic (4.1 channel) sound system, ethernet switch + cables | 2019

Premiere at the University of Kansas Film and Media Studies Graduate Symposium, February 2019
Included in 2019 Digital Humanities Forum, Lawrence, KS
 Included in 2019 Haunting Humanities, Lawrence, KS

A New Word presents viewers with a seemingly simple question: “What do you believe?” Participants must respond through one of several computer interfaces, one word at a time. As each user submits a word, their word is added to a book in front of them and the books of all other users. Typed words are converted to speech in real time, keystrokes are translated to organ, voice, and bell sounds, and music is generated according to the responses of visitors. As participants type, each keystroke triggers melodies from celebrated Western sacred music played in retrograde and inversion. A New Word allows for individuals to express their beliefs while a highly responsive system translates their input into a complex musical orchestration that blurs the sacred with the secular.

“When I began this work, I took an empty book and filled two pages with sacred text. I then erased the text. What remained on the pages was fragments of sacred phrases and a partially erased heading: “INSTRUCTIONS FOR BELIEVERS.” I replaced this prescriptive phrase with an invitation and a question: “WHAT DO YOU BELIEVE?” The book is presented on a computer screen and, through a keyboard, visitors respond to this question one word at a time. When they submit words into their book, the words appear across all other users’ screens. This process based on collective input results in an amalgam of phrases and sentences which reflects the beliefs of all those who participated. The system is highly reactive to participants’ typing, which allows individuals with little musical ability to become performers and collaborators in the space.”

-F.


SUPERIOR PATTERN PROCESSING

Variable configurations for (up to) 12-channel video, 6.1 channel sound system, computer network, touchscreen interface | 2018

Premiere November 2018, Lawrence, KS

Superior Pattern Processing is an audiovisual space where visitors attempt to solve patterns. Based on their responses, the room changes to different videos and sounds. When enough patterns have been solved correctly or incorrectly, the room transforms to one of two states: "Wakefulness" or "The Delta Wave."

The work questions the "superior pattern processing" ability of humans by providing a kind of intelligence test that leaves participants questioning the impact of their choices. Visitors to this space ponder their actions while immersed in multiple projections, a computer network, and a clinical, cerebral soundscape emitting from a sound system placed around the perimeter of the room. Participants have a choice between attempting to solve patterns correctly or sabotaging the system by choosing obviously incorrect answers. In this way, audience members choose to either comply with or subvert the rules.

“These patterns are based on images I found during my research into intelligence tests. One thing that I realized was how the images themselves seemed like they were trying to represent some sort of data, and how they also took on the form of people. I thought that one problem with our pattern-solving brains may be that we often perceive other people as data that is meant to be solved. Maybe these little icons are more than icons. Maybe they are metaphors for how our brains group people. Perhaps this connects to how people are thought of and [falsely] grouped. There are moments in the work where patterns become so complex that they become unrecognizable as patterns. In this way, the work also poses the question, “When do patterns become so complex that they cease to be recognized as patterns?”

-F.


 BIND

2' | Interactive VIDEO | 2018

Premiered in 2018-2019 LibArt Exhibition, Lawrence, KS

 

Bind is an interactive video that draws attention to the ephemeral nature of the audience. As viewers approach the work, they see someone sitting across from them, perusing a large, cumbersome book. As the reader moves through the pages of the book, he encounters something strange, something that looks familiar…The viewer discovers that their own portrait is among the pages of the book.

 


ACTUAL ARTIST STATEMENT GENERATOR

INTERACTIVE COMPUTER PROGRAM | 2018

Actual Artist Statement Generator is a work that asks viewers to submit a drawing of their own. The program then analyzes their drawing and produces an artist statement based on the analysis. All of the language, vocabulary, and phrases used to generate each statement were taken from actual artist statements. The work parodies the verbose language artists sometimes use while describing their practice, but it also reveals something about the ambiguity of language itself.

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"From the High Desert"

VOICE PORTRAIT | 2018

Included on the Art Bell Tribute Page on CoastToCoastAM.com, 2018

 

A portrait of Art Bell, a radio broadcaster who is most known for founding and hosting the paranormal overnight radio show Coast to Coast AM. The image is based on a spectrogram analysis of the late broadcaster's voice. This image was captured during his signature nightly welcome, "From the high desert..."



SOMEONE MUST LOOK

3' | Interactive | 2017

Premiere Dec. 2017 in exhibition Of Electronic Dreams and Mediated Realities, Lawrence, KS

Someone Must Look is an audiovisual work that requires the presence of a viewer. A single participant enters the room and is seated in a chair. This simple act causes the work to respond to the viewer. The work touches on how authority figures amass power by exclaiming others to be defected in some way.

 


the drink you drink

25' | SHORT FILM | 2016

International premiere Nov. 6 2016, Bangalore, India
Honorable Mention awarded by The LA Underground Film Forum
Best Sound nominee, 2016 Lithuania Wolves Independent International Film Festival

The Drink You Drink is an experimental, sound-driven, symbolic film. It is inspired by the idea that two seemingly different things may in fact be the same, and that they may each lead to the same dark end. Each section of the film may be thought of as an intensification of this idea.



GRAVEYARD SHIFT

8' | SHORT FILM | 2015

Premiere 9.July.2015, Santa Cruz New Music Society
International premiere 2016 Matera Intermedia Festival, Matera, Italy
Shown at 2017 Atlanterium Festival, Atlanta, Georgia

Graveyard Shift is a piece inspired by the events that I experienced while working overnight at a retail store. I filmed the videos over the course of two days and then spent one week editing the video and one week writing the music. All videos were shot with a GoPro camera in Lincoln, Nebraska and in an abandoned pioneer's cemetery in western Iowa called Slates Cemetery (est. 1878).